Overwatch

Discussion in 'Other Games' started by Tuonela, Nov 7, 2014.

?

What is your level of interest for this game? (vote can be changed)

  1. I'm definitely wanting to play this.

    45.8%
  2. I want to play this, but can't justify spending the money/time right now.

    16.7%
  3. I'm on the fence about playing this because...

    20.8%
  4. This game does not interest me.

    16.7%
  1. Sardonic

    Sardonic Well Liked Viking

    Messages:
    4,488
    Likes Received:
    3,991
    Trophy Points:
    113
    Gender:
    Male
    Location:
    UT, USA
    Ætt (Clan):
    Svinfylking
    Right now D.Va is a bit underpowered compared to other tanks. The reality is that she has a pretty solid role as a counter-sniper though. Between the jets, the projectile shield, and her health, she can get to those places the snipers will sit and tear through them.

    If you're not really being sniper-harassed though, Reinhardt, Roadhog, or Winston can fill the role better.
     
  2. Sheogoraath

    Sheogoraath Worst Person in the Universe Viking

    Messages:
    4,207
    Likes Received:
    3,371
    Trophy Points:
    113
    Gender:
    Male
    Location:
    Boston, MA
    Ætt (Clan):
    Svinfylking
    I just like robots.
     
    MostlyHarmless likes this.
  3. Tuonela

    Tuonela Well Liked Berserker

    Messages:
    5,529
    Likes Received:
    1,952
    Trophy Points:
    113
    Location:
    Hawaii
    Ætt (Clan):
    Drakjägare
    Yea D.VAs damage is mediocre. Her ult is ok, but its not the easiest to hit. You can do the jump and then launch the ult, doing kind of a long range nuclear strike, but the ult is pretty slow in the charge so it takes a while.

    Winstons damage I think is also pretty low. Reinhardt and Roadhog are usually always better unless you REALLY need to get to their backline, in which case Pharah is also good.
     
  4. Sardonic

    Sardonic Well Liked Viking

    Messages:
    4,488
    Likes Received:
    3,991
    Trophy Points:
    113
    Gender:
    Male
    Location:
    UT, USA
    Ætt (Clan):
    Svinfylking
    Well, you really shouldn't be using a tank to get to their backline. Their place is i the heart of the action. Ideally, you either pick off their backline from afar, or you use an offense hero to get to them. Tracer, Reaper, Genji and Pharah are all designed to have great invasion ability for exactly that purpose.
     
  5. Tuonela

    Tuonela Well Liked Berserker

    Messages:
    5,529
    Likes Received:
    1,952
    Trophy Points:
    113
    Location:
    Hawaii
    Ætt (Clan):
    Drakjägare
    Winston is the only one I'd consider going toward the backline, because he has low damage and high mobility, he can push past the defensive line, harass the back, survive and have the rest of the team push up in the confusion. He doesn't really do well in the front line, his shield dies quickly, and the damage he does is neglible. Honestly he dies pretty quickly.
     
  6. fluffypinkbunny

    fluffypinkbunny Fluffiest Bunny ever Viking

    Messages:
    2,826
    Likes Received:
    1,438
    Trophy Points:
    113
    Ætt (Clan):
    Drakjägare
    I like either being Reinheart, or bastian
     
  7. Aspius

    Aspius Well Liked Hirdman

    Messages:
    2,923
    Likes Received:
    1,005
    Trophy Points:
    113
    Gender:
    Male
    Location:
    Sweden
    Ætt (Clan):
    Drakjägare
  8. Sardonic

    Sardonic Well Liked Viking

    Messages:
    4,488
    Likes Received:
    3,991
    Trophy Points:
    113
    Gender:
    Male
    Location:
    UT, USA
    Ætt (Clan):
    Svinfylking
    In the spirit of education, I took the liberty of extracting a few quotes.

    "[Overwatch] certainly feels more like a competitive style shooter and not like a DOTA-style game in first person."

    "While both are clearly class-based FPS, that's where the similarities end. The gameplay modes are so radically different, and, as such, the playstyles are so radically different that it should be obvious that the games are clearly mechanically distinct."

    "Despite some surface similarities, Overwatch is pure PvP, team-based, FPS content, whereas Battleborn includes singleplayer, co-op pvp modes, and its signature competitive multiplayer- which is a PvE and PvP hybrid in first person. [Battleborn] has some DotA elements."

    "It would not be correct at all to suggest they do the same thing."

    "One of these games is closer to DotA, whereas the other is closer to TF2."

    "[Overwatch] is not straying into the territory of games like DotA or league of legends or anything along those lines. It is focused purely on the first person shooter aspect."
     
    Damion Sparhawk and Sheogoraath like this.
  9. fac3l3ss

    fac3l3ss New Guy Thrall

    Messages:
    370
    Likes Received:
    16
    Trophy Points:
    18
    Location:
    Virginia Beach, VA
    Ætt (Clan):
    Huscarls
    Where did the assumption that the games are similar at all even come from?
     
  10. Hollister

    Hollister Fun-Taker Berserker

    Messages:
    5,582
    Likes Received:
    3,880
    Trophy Points:
    113
    Ætt (Clan):
    Drakjägare
    Hi...



    Lol


    Inside joke.


    Anyway.

    Battleborn seems like it has a lot more to offer in terms replayability. (Is that even a word)..
     
  11. Sheogoraath

    Sheogoraath Worst Person in the Universe Viking

    Messages:
    4,207
    Likes Received:
    3,371
    Trophy Points:
    113
    Gender:
    Male
    Location:
    Boston, MA
    Ætt (Clan):
    Svinfylking
    You're right, Hollister.
     
  12. Hollister

    Hollister Fun-Taker Berserker

    Messages:
    5,582
    Likes Received:
    3,880
    Trophy Points:
    113
    Ætt (Clan):
    Drakjägare
    You are correct, Sheogoraath.
     
    Solis Obscuri likes this.
  13. Sardonic

    Sardonic Well Liked Viking

    Messages:
    4,488
    Likes Received:
    3,991
    Trophy Points:
    113
    Gender:
    Male
    Location:
    UT, USA
    Ætt (Clan):
    Svinfylking
    [​IMG]
     
  14. Moro Ibex

    Moro Ibex Moderator Hirdman

    Messages:
    827
    Likes Received:
    635
    Trophy Points:
    93
    Location:
    Kentucky
    Ætt (Clan):
    Drakjägare
    Hey there sports fans, Ibex here with another wonderful game review! Of which I have done...none! Ok not really a review but what I think about this game. This game has many many things: Fun, Annoying, Fast paced, Brutally stupid, So many abilities I can't remember them all, attack skewed unbalanced piece of wonderful game. Now granted this doesn't tell you a whole lot about the game but I am getting to that point.

    I have played this game for a grand total of 10 hours, this is between AI, people, and training missions. I played about 3/4 of the maps in the game but failed to see a couple here and there due to the random map selection. I played about half of the heroes overall with a smattering of offense, defense, support, and tanks. I found I like Mei, Mercy, and Pharra. Now then for what I think. Please remember this is MY opinion on this game, so don't link a bunch of shit "refuting" what I say because you are refuting my opinion....good luck.

    This game is a FPS MOBA with very very very good/bad map design. The skills for the most part are the skills you will find in DOTA/2, SMITE, HotS, or any of the others out there in the world. Now yes MOBA and FPS don't share 100% of their capabilities, one is top down, one is FPS (jumping and hovering is hard on a traditional MOBA). That said there is not a skill in this game that I have not seen in a MOBA in some shape or form(Ice walls, turrets, stealthy ninja shit, portals, call down mechs, shit like that). Now don't think the game is just a HotS hero clone where they are all the same. The heroes are all different, they all have their own good and bad points and I haven't seen many of these heros in other games. (there are a couple heroes that seem to end up in -every- game like this. Roadhog/Pudge/butcher are all the same damn hero. big dude with hook)

    The maps in the game are very cool and pretty well done with lots of lanes of fire but still plenty of cover. However like most MOBA type games there are really 2 or 3 main "lanes" per map unless you have a hero with jumps/teleports that allow you to skip over terrain features. Blizzard has spiced this up however by adding in objectives you wouldn't see in a MOBA like escort and defense missions. The drawback to this however is that once you get to certain points in a game (pushing far forward or being pushed back hard) the map works against you and one team has a decided marked advantage and rolls the other team hard. You can counter this by having smart people on your team who know when to switch heroes for a big push but unless they are on TS with you nothing will happen.

    As for the player base of the game...it was open beta so I am sure there are a lot of people just checking the game out. That said Even playoing for only ten hours I could feel both the MOBA idiots and the FPS fanbois trying to force the other into a playstyle they aren't used to. (OPINION COMING) I have a feeling this comunity will be a nice mixing of Chernobyl and Fukashima with a dusting of Hanford creating one of the most toxic gaming communities out there.

    Final Say: This game sucks if you are by yourself. If you are in a Borg group you will probably have a decent amount of fun. Already people are finding their "favorite" heroes and letting other people in the group fill in the other roles. Hope you like support cause only about 5% of players will play it. I am the single "no I won't be playing vote". This game is too MOBA for me.

    (Hanford not Hanover, sorry germans)
     
    Last edited: May 10, 2016
  15. Pidian

    Pidian Well Liked Thrall

    Messages:
    1,290
    Likes Received:
    1,137
    Trophy Points:
    113
    Gender:
    Male
    Location:
    Minnesota
    Ætt (Clan):
    Drakjägare
    played it for a while but it seemed like a confused game to me. had the style and class system of TF2 but the TTK, pacing, and rewards of perfect twitch aim of something like UT. i didn't play a ton but all the classes i tried seemed pretty damn similar, 2-3 shots and you kill someone, jump around like a monkey on crack, pop your ulti, melt a few more, then die with little chance to react or counter because somebody flew through a door you weren't already firing at. i'm sure as players settle in and find a meta to blindly follow things might become more tactical/team-based but unless you're playing in comms with folks you know this game just struck me as a confused arena shooter self-identifying as a "unique" hero class-based team objective game. fast characters, fast respawns, low health (even with the "tanks") meant meat-grinding an objective was just as effective as when we had support players

    i was pretty surprised tbh, with such a huge focus on all the unique heros i thought they would have RPG'd up the combat speed a bit. i envisioned ultimates and other character abilities to be used as serious game changers that meant something during the match (if you even got a chance to use them). instead they felt clunky to me and i felt cheap about getting the free kills since i couldve simply shot them just as easy, especially if my ultimate got the play of the game replay...though i did have one play of the game as hanzo where i 1-shot and apparently "shut down" an enemy reaper's ultimate as he teleported into the middle of our objective rush, he didn't even get 1 kill, lol, i enjoyed that one
     
  16. Solis Obscuri

    Solis Obscuri Well Liked Hirdman

    Messages:
    10,006
    Likes Received:
    7,372
    Trophy Points:
    113
    Gender:
    Male
    Location:
    Renton, WA
    Ætt (Clan):
    Drakjägare
    So basically it sounds like Call of Duty: Black Ops III
     
  17. Sardonic

    Sardonic Well Liked Viking

    Messages:
    4,488
    Likes Received:
    3,991
    Trophy Points:
    113
    Gender:
    Male
    Location:
    UT, USA
    Ætt (Clan):
    Svinfylking
    I can't help but feel that this comment perfectly illustrates that the opinions shared thus far have failed to accurately describe Overwatch or its gameplay.

    I see that there have been a few rather negative reviews. I'll give my own two cents (a far more positive take) when I get home later today. I don't think people should take my thoughts as law, but I do think that they deserve to hear a clear and positive perspective.
     
    Pidian, Sheogoraath and Trevnor like this.
  18. Trevnor

    Trevnor Tokin' Canadian Staff Member Jarl SC Huscarl

    Messages:
    13,908
    Likes Received:
    4,442
    Trophy Points:
    113
    Gender:
    Male
    Location:
    Toronto, Ontario, Canada
    Ætt (Clan):
    Huscarls
    Well look at you, Mr. Positivity. :p
     
    Solis Obscuri and MagnusEffect like this.
  19. Sheogoraath

    Sheogoraath Worst Person in the Universe Viking

    Messages:
    4,207
    Likes Received:
    3,371
    Trophy Points:
    113
    Gender:
    Male
    Location:
    Boston, MA
    Ætt (Clan):
    Svinfylking
    I like the game.
     
  20. gihzmo

    gihzmo Moderator Berserker

    Messages:
    3,679
    Likes Received:
    1,613
    Trophy Points:
    113
    Gender:
    Male
    Location:
    North Carolina
    Ætt (Clan):
    Huscarls
    I think there has been a lot of (unfair) comparisons between Overwatch and Battleborn. Regardless of the play style and exact type of game play, they are going after a similar market. I think a lot of it comes down to, do you want a game where you can play a round in 10 minutes, or do you want a more complex game that you will probably not be able to finish one round in under 30-40 minutes.

    Personally, as much as Battleborn looks cool, I think if I get something it would be overwatch simply because it is a 10 minutes and i'm out, or maybe a couple games and I am out, instead of being stuck in a bad game, or have a longer game with a lot of filler. Much like a lot of the MOBAs out there.

    Overwatch is an old school shooter, but up to date. It is TF2 on steroids and without hats.
     
    Pidian likes this.