2.0.4 Patch: https://steamcommunity.com/games/281990/announcements/detail/1672401810608445444 Notable: Fleet view now consolidates ships into their ship size (with breakdown of ship classes available in tooltip) rather than showing each design individually, making fleet view less of a visual mess and not misleading players with numbers like 20/0 corvettes Scaled difficulty is now a separate setting from difficulty, so a game with Scaling and Grand Admiral will have AI empires start at no bonuses and scale up to full Grand Admiral bonuses at the end-game start date Winning a force ideology war will now pull the target out of any federation they are a member of
2.0.5 Patch: https://steamcommunity.com/games/281990/announcements/detail/3145080247553099688 Notable: - more fixes for out of sync issues in multiplayer
new expansion coming at some point, Federations: https://stellaris.paradoxwikis.com/Federations_DLC Mostly comes with new federation types, mobile starbases, new origin stories, and a space UN. I've really been hoping for expanded mid-game diplomatic / espionage / sabotage options when it comes to dealing with other empires, so hopefully this will alleviate that even though a Space UN and additional federation options weren't quite what I was looking for...
Dev Diary #164 - Summary of the Year 2019 https://steamcommunity.com/games/281990/announcements/detail/3790273541449775799
Features coming with Federations expansion (some are part of free patch while others are with the DLC)