Op. Terminus Turn01 - Mission 03 Magnus: +2 XP added Trevnor: +1 Neg Quirk = prototype (to PH) All temporary positive quirks (from astech roll) removed.
Hrm... I wonder if it would work out better to sell as is and pick up another 'mech. Something with JJ's though.
I have a wonderful thunderbolt with dhs and narrow profile that i might be willing to sell if you can talk magnus out of that black knight he is horeding. If he isn't I am reposting that I am looking for a black knight if one can be salvaged.
Yeah. but now I sorta want a Black Knight... I took out Magnus's (because he was oh-so-awesome about loaning for a drop) and fell in love. It's so very dangerous at mid-short range.
The black knight has always been my favorite since I was a kid. That mid-short range is where I live these days. There are a couple of canon builds that are close to what I want to build, better than what I am trying to do with the thunderbolt.
Does your T-Bolt even have JJ's? Cause I like jumping 'mechs, and that was the only deficiency in the stock build I was using.
I could be convinced.. however I want to talk with Magnus in person to see what my options are. Maybe it's worth it to remove all the crap that has been applied as Negative quirks.
Magnus: abilities updated Jumping Jack Tactical Genius Val: abilities updated Sniper Pain Resistance Tactics Level 4 up to you. your PH also has a reinforced legs positive quirk. As far as convincing me to sell the BK, you guys are going to be very disappointed on that.
Yeah, but one positive outweighed by two negative, IIRC. Also, I'll probs be online tonight to talk some shop, and go over Abilities.
The BK has a destiny set for it that even I do not yet fully comprehend. Yours is a different path. (gasp... foreshadowing!)
X-tech (exotic) weapons claim by Alpha during last mission: (Val's +5 scrounge check) Magnus = Lance Val = Lance Ghiest = Lance Trev = ??? (still needs to decide) @ Ghiest & Val: discuss here whatever price you two agree on for the trading of the Lance.