Heavy Metal, November 21 (planned)

Discussion in 'BattleTech (Harebrained)' started by Demon Stalker, Oct 19, 2019.

  1. Demon Stalker

    Demon Stalker Well Liked Viking

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    Hey guys,
    I just caught the launch trailer and some info on Heavy Metal.

    This is full of some awesome mechs and serious weapon systems.

    They will be adding 8 new mechs with the expansion. Rumors are:
    Flea
    Assassin
    Vulcan
    Phoenix Hawk
    Annihilator
    Archer
    Rifleman
    And a new one, the Bull Shark


    Two mechs for free at the time of the expansion. Rumors are:
    Warhammer
    Marauder

    8 new weapon systems, very limited info I can find.

    New Mini-campaign involving the Bounty Hunter and Black Widow.
     
  2. MostlyHarmless

    MostlyHarmless Master of Recruits Staff Member Jarl SC Huscarl

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    While happy to see more mechs, with the mods giving you hundreds of mechs it is hard to get too excited for so much as the weapons systems.
     
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  3. Lardaltef

    Lardaltef Well Liked Berserker

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    I'm just glad more mechs are coming into vanilla. Yes it is easy to mod the game but since it's not integrated any update breaks the game. It's like I'm back in the early 2000s again.

    Supposedly a polygon article mentions the warhammer and marauder for the free update. Bull shark may have a thumper.

    Also saw someone post this.
    [​IMG]

    The null on the mech list is probably the bull shark. No idea what the coils are in the weapons. Some kind of railgun?
     
    Last edited: Oct 20, 2019
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  4. Demon Stalker

    Demon Stalker Well Liked Viking

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    It sounded like the coil guns are a movement based weapon. So a flea or locust does crazy damage with them.
     
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  5. Lardaltef

    Lardaltef Well Liked Berserker

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    Sounds like it is designed more for light and medium mechs and fast heavies. Probably assaults won't really use it.

    Though if it has that mechanic I wonder if it can store a charge. Like a mech can run full tilt for 3 turns then fire the coil gun. and it would be 3 turns worth of movement. (well maybe not that many but that idea).
     
  6. Demon Stalker

    Demon Stalker Well Liked Viking

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    I will tell you in just over 3 weeks :p
     
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  7. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    [​IMG]


    :angryfap::angryfap::angryfap:


    But when I saw the "Bullshark", all I can think of is:
    [​IMG]

    I like the inclusion of a thumper-equipped asssault mech, though... not the worst addition to the franchise.
     
    Last edited: Oct 22, 2019
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  8. Lardaltef

    Lardaltef Well Liked Berserker

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    Could be a thumper or the largest of the mortar launchers. Who knows.

    And before someone says "but UAC 2, 10 and 20 and LBX 2,5 and 20 aren't 3025 tech, even as lostech". Well yes the SLDF didn't invent those. But the clans had them by 3025. And this DLC has a flashpoint/mini campaign involving the wolfs dragoons and a cargo ship...

    Also I think the SLDF did have a prototype snub nose ppc. The mortars give me hope for other retrotech. Maybe rocket launchers in the free update? I haven't seen anything for the free update other than warhammer and marauder.
     
  9. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    When I hear bullshark all i can think of is
    I think we can remove a lot of the guesswork; the Bullshark is the brand new mech (ie. not previously canon) being introduced with this update. It is prominently featured in the promotional art. While I'm kind of a purist when it comes to mech selection, the Bullshark is a nice addition to an underrepresented class of mechs: artillery mechs. And it has all the aesthetics just right that it should fit in just fine with established canon (the Thanatos was introduced with Mechwarrior 4 and most everyone loved that thing). For those who don't know, the Thumper is an artillery piece and I'm fairly certain that is what is strapped to the back of the Bullshark in the promotional art (very similar to other canon artillery mechs I've seen). For this reason, I'm fairly certain the Bullshark will be a Thumper artillery-equipped mech by default. I'm sure it could also equip a mortar, though. Personally, I would rather have been able to bring in a support lance of conventional vehicles instead, but this is an acceptable compromise.

    Regarding the non-SLDF UAC's, I do not think its plausible that these are clan UACs. If so, why only those weapons and not other Clan weapons and mechs? No, I don't think this update is introducing any Clan equipment at all. Rather, I think HBS is doing some mild retconning to fill out the UAC/LBX lineup. I can't really say I agree with the decision, but its better than lava-throwing, tripod mechs. Also, if people really hate them, they could always be modded out or replaced with some retrotech variations.

    Regarding the Snub-nosed PPC, I could be wrong about this, but I think the Snub-nose was a little further along than being just a prototype. I think it was in the early years of production when the Star League fell. I think it was used exclusively by elite SLDF units, but because of its rarity it soon went out of circulation due to lack of parts and expertise to keep them working. It's a cool weapon to include so while its a little early for reintroduction according to established canon, I'm okay with its inclusion.

    Honestly, I really like the idea of expanding the 3025-era weapon catalog in ways that makes sense. One of my biggest pet peeves with the traditional weapon lineup is there was no middle ground ballistic weapon between machine guns and AC/2s. That's just silly to suggest such a thing couldn't exist. I hope whatever this "coil gun" thing is helps bridge that gap. If not, I don't mind modding one in. If they want to make shit up, I can too.

    Also, really happy to see the Assassin, Phoenix Hawk, Rifleman, and Archer, but why the Vulcan?... and still no Warhammer or Marauder? HBS, are you holding out on us? I hope it is like you said, Fet, in that it will be a free update later, but wouldn't mind them in an extra 4th DLC if they added more gameplay content later. I'm still hoping for (but will probably never get) a conventional forces update that adds infantry and off-map fire-support.
     
    Last edited: Oct 22, 2019
  10. Hakija

    Hakija Chaos Pony Viking

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    Why you always throwing hate at my boy Ares? What he ever do to you?
     
    Last edited: Oct 22, 2019
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  11. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Because it's objectively a terrible design and was created by Wizkids... who almost killed the Battletech franchise off for good. :commissar:
     
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  12. Damion Sparhawk

    Damion Sparhawk The Missing Link Viking

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    Ares is a terrible design, but I kinda liked the hero clix system, and especially the Battletech variant thereof (Not to include the Dark Ages). If anyone should be held accountable for the near death of Battletech it's Microsoft and Harmony Gold (Harmony Gold only in so much as they created friction around just about every iteration of the game)
     
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  13. Solis Obscuri

    Solis Obscuri Well Liked Hirdman

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    Yeah, field artillery on canon mechs is surprisingly rare, save for the Avatar and those post-3075 things retconned into the Star League... What were they called, Helepolis?
     
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  14. Lardaltef

    Lardaltef Well Liked Berserker

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    Yep. Helipolis (or close. Not 100% on the spelling. Had a Sniper artillery piece.).

    Now that I think about it; the star league might have had prototypes of the other UACs and LBXs in the last decade before kerensky left. Could be part of a retcon.

    I think the main reason why the warhammer and marauder are in the free part is because they were supposed to be in from the beginning till HG pulled their normal crap. And people would be really mad if HBS "sold" those 2 mechs in DLC when they were essentially already paid with the kickstarter/base game.

    Personally I was hoping for the crusader even though I knew that was pretty much not happening (especially with MWO not having it either).
     
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  15. Hakija

    Hakija Chaos Pony Viking

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    Imean
    I mean, I love Battletech to death, but part of why is because I think the whole concept of mechs in general is silly. I'm glad there was an artist out there who went, "You know what, I'm going Mars Attacks on this"
     
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  16. Lardaltef

    Lardaltef Well Liked Berserker

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    https://m.twitch.tv/pdxcon/profile?desktop-redirect=offline_channel

    Pdxcon twitch stream. Battletech stuff starts just before 3 hours 14 minutes (actual gameplay of heavy metal with the new mechs) starts about 3 hours and 27 minutes. Warhammer and marauder are in the gameplay part. And mitch does mention the bull shark having a thumper in the stream.

    Also some stuff on stellaris.
     
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  17. Lardaltef

    Lardaltef Well Liked Berserker

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  18. Lardaltef

    Lardaltef Well Liked Berserker

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    [​IMG]

    I think the "mortar" in the other image like this (with all the weapons and mechs) is actually the thumper. Not the retrotech mech mortars.
     
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  19. Lardaltef

    Lardaltef Well Liked Berserker

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    I'm not certain on type but I think the coil gun is an energy weapon. From the sound of it on the pdxcon stuff it is meant to help keep light and medium mechs in the late game. Coil gun does more damage the further the mech carrying it moves. Like how a wind up toy moves farther the more you wind it up. So the slow moving heavies and assault mechs the coil gun is pretty useless.
     
  20. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    I won't get into the details of it all here, but there is public record that tells in detail exactly what happened... Microsoft was never really the problem; for all the liberties it took, the MechAssault games never hurt the parent franchise and Weisman has only ever had a good relationship with MS. MS was also responsible for the MechWarrior 4 and MechCommander series (which were all stellar). The only reason we are getting more Mechwarrior titles now is because MS let them happen. As for Harmony Gold, yeah they have always been a pain in the ass, but only specifically regarding anything that references the classic "Unseens".

    On the otherhand, Wizkids was "in charge" of the franchise during the years when it was at its worst and it almost died because the business decisions they made. That's on Wizkids and no one else. You can like the HeroClix system and still be critical of their shitty decisions regarding the franchise. Honestly, I played Dark Age, didn't hate the "system", but seriously, the "new lore" was dogshit... fuck Wizkids. If they aren't "most responsible" I don't know how you can tell me someone else is. This is a subject I am well-versed on. I read a lot about it... and witnessed a lot firsthand.

    The argument of "mechs are unrealistic and so the Ares is not much less realistic" is missing the point. I hate the Ares less in concept (although its squat, tripod design is still fundamentally stupid) and more because of what it represents in the franchise. It's the "Scott Summers/Cyclops" of BattleMechs. If you are a fan, that's fine, but be aware that a LOT of people hate it.. and with good reasons. (I'm basically saying you have "shit taste" /jk) :glee:

    When Wizkids took over, they shoehorned Battletech into their HeroClix system, but that was the lesser issue. They wanted to make BT faster, and it honestly needed that! But most fans were more pissed because Wizkids decided to do a lazy "enter mary sue, mary sue changes everything as we know it, then time-skip" rather than earn it. Kind of a side-point, but it didn't help that the most popular classic miniatures were abandoned in favor of uglier new designs of inferior model quality. I could go into details, but that's a conversation for another thread. Let's try to stay on topic.

    At any rate, really excited for Heavy Metal, the free Warhammer & Marauder, and the new flashpoints coming with them... and finally we are getting official mod support! :D
     
    Last edited: Oct 25, 2019
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