Exhibition match next week?

Discussion in 'Campaign - Skjaldborg Saga' started by MagnusEffect, Jul 3, 2013.

?

Which day is best for you?

Poll closed Jul 6, 2013.
  1. Monday - July 8th

    30.8%
  2. Tuesday - July 9th

    38.5%
  3. Wednesday - July 10th

    30.8%
  4. Thursday - July 11th

    23.1%
  5. Friday - July 12th

    61.5%
  6. Saturday - July 13th

    76.9%
  7. Sunday - July 14th

    30.8%
Multiple votes are allowed.
  1. Kith Kinda

    Kith Kinda New Guy Thrall

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    I will be about an hour or so late. Going car shopping with the spousal unit.
     
  2. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Fridays drop was a success. We all learned something from it. Thanks everyone for coming.

    Implementing new and more fair rules on skillchecks for Skirmishes:
    -highest Leadership roll awards ONLY bonus XP and affects all participating players equally (XP bonus will no longer be seperate for each team)
    -highest Scrounge roll decides if one team is Attacker or Defender (setting goals is a good thing!)

    Other changes:
    -limit size of maps to 32x34 or 35x35
    -infantry supplied equally to each team (10-20% of team's BV)
    -if implementing 3rd team, it should be controlled by Princess and/or set as a bonus objective for both player teams
    -alternatively, 3rd team could be static defenses and/or dropship?
    (a sincere thanks to Blue for stepping up as Infantry Commander to help us test this)

    1+2XP to the following players:
    -Magnus
    -Crave
    -LittleDave
    -Val
    -Axe
    -Hunter

    Honorable mention to Ravenwater.

    -GM NOTE: XP added
     
    Last edited: Jul 15, 2013
  3. Kith Kinda

    Kith Kinda New Guy Thrall

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    Really sorry I missed this guys. Thought I would only be a little late but had to go out and buy a new vehicle. ugh
     
  4. Trevnor

    Trevnor Tokin' Canadian Staff Member Jarl SC Huscarl

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    Magnus.... MAAAGGGNUUUSSSS. Where are you?
     
  5. Kith Kinda

    Kith Kinda New Guy Thrall

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    Were boooooored!!!
     
  6. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Great fun time we had!

    Winner is: TEAM #1

    MagnusEffect: 2273 BV remaining (from 3169 initially) 0 BV fled
    Axevid: 0 BV remaining (from 3102 initially) 854 BV fled
    RavenWater: 0 BV remaining (from 2248 initially) 0 BV fled
    Val: 3032 BV remaining (from 3458 initially) 0 BV fled
    Crave: 0 BV remaining (from 2089 initially) 0 BV fled
    HG: 1528 BV remaining (from 1632 initially) 0 BV fled
    Kith Kinda.2: 1551 BV remaining (from 1942 initially) 0 BV fled

    Survivors are:
    Hatamoto-Chi HTM-27T Tsukiyomi (Val)
    Pilot : Fanjunkare Valerie Boroson [2/3]
    Kills : 2

    Shadow Hawk SHD-2K Duvhok (MagnusEffect)
    Pilot : Major Magnus Sullivan [2/3] ( 3 hit(s) )
    Kills : 0

    Blackjack BJ-1 Deadman's Hand (Kith Kinda.2)
    Pilot : Kavellerist Toromod Vic Mhurichie [4/5]
    Kills : 0

    Taskmaster (HQ) (Kith Kinda.2)
    Driver : Hymete Chisulo [4/5]
    Kills : 0

    Taskmaster (MRV) (Kith Kinda.2)
    Driver : Stanislava Oizerman [4/5]
    Kills : 0

    Hunchback HBK-4P Helios (HG)
    Pilot : Kavellerist Jax Thorsen [3/5]
    Kills : 2


    The following units are in retreat:
    Road Warriors (SRM) #2 (T1-Infantry)
    Gunnery Skill : Suoung Mwanyambi [3]
    Kills : 0

    Road Warriors (SRM) (T1-Infantry)
    Gunnery Skill : Iraten Ikinya [3]
    Kills : 1

    Road Warriors (SRM) #2 (T2-Infantry)
    Gunnery Skill : Brenda Yang [3]
    Kills : 1

    Taskmaster (HQ) (Axevid)
    Driver : Fineena Dumbleton [4/5]
    Kills : 0

    Taskmaster (MRV) (Axevid)
    Driver : Emanoil Boboc [4/5]
    Kills : 0

    MechWarrior Fanjunkare David Ravenwater (RavenWater)
    Gunnery Skill : Fanjunkare David Ravenwater [2] ( 1 hit(s) )
    Kills : 0

    MechWarrior Löjtnant Asleikr Kirves (Axevid)
    Gunnery Skill : Löjtnant Asleikr Kirves [3] ( 2 hit(s) )
    Kills : 0


    Graveyard contains:
    Road Warriors (SRM) #3 (T2-Infantry)
    Gunnery Skill : Fareeda Kesiraju [3] ( 6 hit(s) )
    Kills : 0
    Destroyed by Hunchback HBK-4P Helios (HG)

    Road Warriors (SRM) (T2-Infantry)
    Gunnery Skill : Max Kochta [3] ( 6 hit(s) )
    Kills : 0
    Destroyed by Road Warriors (SRM) (T1-Infantry)

    Battletoads (SRM) #3 (T2-Infantry)
    Gunnery Skill : Tracey Khaldun [3] ( 6 hit(s) )
    Kills : 0
    Destroyed by Battletoads (SRM) #2 (T1-Infantry)

    Battletoads (SRM) (T2-Infantry)
    Gunnery Skill : Toriko Nii [3] ( 6 hit(s) )
    Kills : 0
    Destroyed by Hunchback HBK-4P Helios (HG)

    Battletoads (SRM) #2 (T2-Infantry)
    Gunnery Skill : Robin Wain [3] ( 6 hit(s) )
    Kills : 0
    Destroyed by Road Warriors (SRM) #3 (T1-Infantry)

    Road Warriors (SRM) #3 (T1-Infantry)
    Gunnery Skill : Faizah Manani [3] ( 6 hit(s) )
    Kills : 1
    Destroyed by Road Warriors (SRM) #2 (T2-Infantry)

    Phoenix Hawk PXH-2b (Trevnor)
    Pilot : Kapten Treabhar Holmre [2/4] ( 1 hit(s) )
    Kills : 0
    Destroyed by Hatamoto-Chi HTM-27T Tsukiyomi (Val)

    Rifleman RFL-4D Hawk (RavenWater)
    Pilot : Fanjunkare David Ravenwater [2/4] ( 1 hit(s) )
    Kills : 0
    Destroyed by Hatamoto-Chi HTM-27T Tsukiyomi (Val)

    Battletoads (SRM) #3 (T1-Infantry)
    Gunnery Skill : Annabell Rottenberger [3] ( 6 hit(s) )
    Kills : 0
    Destroyed by pilot error.

    Grand Dragon DRG-2G (Axevid)
    Pilot : Löjtnant Asleikr Kirves [3/4] ( 2 hit(s) )
    Kills : 0


    The following utterly destroyed units are not available for salvage:
    Shadow Hawk SHD-2K Aesir (Crave)
    Pilot : Kavellerist Matthias Wagner [3/5] ( 6 hit(s) )
    Kills : 0
    Destroyed by Battletoads (SRM) (T1-Infantry)

    Battletoads (SRM) (T1-Infantry)
    Gunnery Skill : Downeti Merriman [3] ( 6 hit(s) )
    Kills : 1
    Destroyed by pilot error.

    Battletoads (SRM) #2 (T1-Infantry)
    Gunnery Skill : Mazigh Muriu [3] ( 6 hit(s) )
    Kills : 1
    Destroyed by pilot error.

    MechWarrior Kavellerist Matthias Wagner (Crave)
    Gunnery Skill : Kavellerist Matthias Wagner [3] ( 6 hit(s) )
    Kills : 0
    Destroyed by pilot error.


    Detailed unit status saved to entitystatus.txt

    =============

    +2XP to the following:
    MagnusEffect
    Axevid
    David RavenWater
    Val
    Crave
    HunterGamma
    Kith Kinda
    Trevnor
     
    Last edited: Jul 13, 2013
  7. Trevnor

    Trevnor Tokin' Canadian Staff Member Jarl SC Huscarl

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    That would've turned out differently had I not lost all power.... :sad: :p
     
  8. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Lots o' death in the last turn:

    Weapons fire for Battletoads (SRM) #2 (T1-Infantry)
    ****Light SRM Launcher at Shadow Hawk SHD-2K Aesir (Crave); needs -1, rolls 5 : - Direct Blow - 21 troopers hit, causing 10 damage.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to CT.
    ************1 Armor remaining.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to RT.
    6 Internal Structure remaining
    ************Critical hit on RT. Roll is (10+1) = 11; 2 locations.
    ************CRITICAL HIT on SRM 4.
    ************
    Critical hit at explosive equipment. Edge used for reroll. 0 edge remaining.
    ************CRITICAL HIT on SRM 4 Ammo (22).
    *************** SRM 4 Ammo EXPLODES! 176 DAMAGE! ***********Shadow Hawk SHD-2K Aesir (Crave) takes 176 damage to RT.
    SECTION DESTROYED,
    LIMB BLOWN OFF Right Arm blown off.
    ************remaining 170 damage prevented by CASE.

    ************Critical hit on RT. Roll is (9+4) = 13; 3 locations.
    ************Location has no more hittable critical slots.
    ********Pilot of Shadow Hawk SHD-2K Aesir (Crave) "Kavellerist Matthias Wagner" takes 2 damage.********
    Pilot of Shadow Hawk SHD-2K Aesir (Crave) "Kavellerist Matthias Wagner" needs a 3 to stay conscious. Rolls 11 : successful!
    ********
    Pilot of Shadow Hawk SHD-2K Aesir (Crave) "Kavellerist Matthias Wagner" needs a 5 to stay conscious. Rolls 7 : successful!
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to LT.
    ********2 damage transfers to CT.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to CT.
    ************Armor destroyed, 10 Internal Structure remaining
    ************Critical hit on CT. Roll is (5+1) = 6; no effect.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to RL.
    ************18 Armor remaining.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to RT.
    ********2 damage transfers to CT.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to CT.
    8 Internal Structure remaining
    ************Critical hit on CT. Roll is (5+1) = 6; no effect.
    Weapons fire for Battletoads (SRM) (T1-Infantry)
    ****Light SRM Launcher at Shadow Hawk SHD-2K Aesir (Crave); needs -1, rolls 9 : - Direct Blow - 16 troopers hit, causing 8 damage.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to CT.
    6 Internal Structure remaining
    ************Critical hit on CT. Roll is (8+2) = 10; 1 location.
    ************CRITICAL HIT on Engine.

    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to RT.
    ********2 damage transfers to CT.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to CT.
    4 Internal Structure remaining
    ************Critical hit on CT. Roll is (11+2) = 13; 3 locations.
    ************CRITICAL HIT on Engine.
    ************CRITICAL HIT on Engine.
    *** Shadow Hawk SHD-2K Aesir (Crave) DESTROYED by engine destruction! ***

    ************CRITICAL HIT on Standard Gyro.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to LT.
    ********2 damage transfers to CT.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to CT.
    2 Internal Structure remaining
    ************Critical hit on CT. Roll is (6+2) = 8; no effect.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to RT.
    ********2 damage transfers to CT.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to CT.
    SECTION DESTROYED,
    ********Shadow Hawk SHD-2K Aesir (Crave) has taken 6 engine hits this phase.
    ********Checking for engine explosion on 10, roll is 10.
    ***********The safety systems on the engine fail catastrophically resulting in a cascading engine failure!
    ********Start Secondary Damage Report.

    ********>Shadow Hawk SHD-2K Aesir (Crave) suffers catastrophic damage, but the autoeject system was engaged.
    ****
    Shadow Hawk SHD-2K Aesir (Crave) must make a piloting skill check (landing in clear terrain).
    ****Needs 9 [5 (ejecting) + 5 (Mech is prone) + 1 (automatic ejection) - 2 (landing in clear terrain)], rolls 8 : fails.
    ********Building #59400 absorbs 6 points of damage.
    ********Building #59404 absorbs 13 points of damage.
    ********Building #51216 absorbs 6 points of damage.
    ********Building #51216 absorbs 6 points of damage.
    ********Building #55320 absorbs 6 points of damage.
    ********Building #55320 absorbs 13 points of damage.
    ********Building #55320 absorbs 6 points of damage.
    ********Shadow Hawk SHD-2K Duvhok (MagnusEffect) is hit for 6 damage!
    ********Shadow Hawk SHD-2K Duvhok (MagnusEffect) takes 5 damage to LA.
    ************3 Armor remaining.
    ********Shadow Hawk SHD-2K Duvhok (MagnusEffect) takes 1 damage to LA.
    ************2 Armor remaining.
    ********Blackjack BJ-1 Deadman's Hand (Kith Kinda.2) is hit for 13 damage!
    ********Blackjack BJ-1 Deadman's Hand (Kith Kinda.2) takes 5 damage to CT.
    ************10 Armor remaining.
    ********Blackjack BJ-1 Deadman's Hand (Kith Kinda.2) takes 5 damage to RL.
    ************4 Armor remaining.
    ********Blackjack BJ-1 Deadman's Hand (Kith Kinda.2) takes 3 damage to RT.
    ************12 Armor remaining.
    *** Battletoads (SRM) (T1-Infantry) DESTROYED by explosion proximity! ***
    *** Battletoads (SRM) #2 (T1-Infantry) DESTROYED by explosion proximity! ***

    ********Battletoads (SRM) #3 (T1-Infantry) is hit for 13 damage!
    ********Infantry is hit by area-effect artillery!!! Damage doubled.
    ********Infantry platoon caught in the open!!! Damage doubled.
    ********Infantry armor changes damage from 20 to 10.
    ********Battletoads (SRM) #3 (T1-Infantry) takes 10 damage to MEN.
    1 men alive
    ********Infantry is hit by area-effect artillery!!! Damage doubled.
    ********Infantry platoon caught in the open!!! Damage doubled.
    ********Infantry armor changes damage from 20 to 10.
    ********Battletoads (SRM) #3 (T1-Infantry) takes 10 damage to MEN.
    PLATOON KILLED,
    *** Battletoads (SRM) #3 (T1-Infantry) DESTROYED by damage! ***
    ********Infantry is hit by area-effect artillery!!! Damage doubled.
    ********Infantry armor changes damage from 6 to 3.
    ********Battletoads (SRM) #3 (T1-Infantry) takes 3 damage to MEN.
    ********End Secondary Damage Report.
    ************Critical hit on CT. Roll is (11+2) = 13; 3 locations.
    ************Location has no more hittable critical slots.
    Weapons fire for Taskmaster (HQ) (Kith Kinda.2)
    ****Small Laser at Grand Dragon DRG-2G (Axevid); needs 8, rolls 8 : - Glancing Blow - hits LT
    ********Grand Dragon DRG-2G (Axevid) takes 1 damage to LT.
    ************8 Armor remaining.
    Weapons fire for Rifleman RFL-4D Hawk (RavenWater)
    ****Large Laser at Hatamoto-Chi HTM-27T Tsukiyomi (Val); needs 7, rolls 6 : misses.
    ********Checking for accidental fire; needs 3 or below, rolls 4 : no fire..
    ****Large Laser at Hatamoto-Chi HTM-27T Tsukiyomi (Val); needs 7, rolls 6 : misses.
    ********Checking for accidental fire; needs 3 or below, rolls 8 : no fire..
    ****Large Laser at Hatamoto-Chi HTM-27T Tsukiyomi (Val); needs 7, rolls 6 : misses.
    ********Checking for accidental fire; needs 3 or below, rolls 8 : no fire..
    ****Large Laser at Hatamoto-Chi HTM-27T Tsukiyomi (Val); needs 7, rolls 7 : - Glancing Blow - hits RL
    ********Hatamoto-Chi HTM-27T Tsukiyomi (Val) takes 4 damage to RL.
    ************30 Armor remaining.
    Weapons fire for Blackjack BJ-1 Deadman's Hand (Kith Kinda.2)
    ****Medium Laser at Shadow Hawk SHD-2K Aesir (Crave); needs 5, rolls 6 : hits (using Left Side table) RT
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 5 damage to RT.
    ********5 damage transfers to CT.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 5 damage to CT.
    ****Medium Laser at Shadow Hawk SHD-2K Aesir (Crave); needs 5, rolls 8 : - Direct Blow - hits (using Left Side table) LL
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 6 damage to LL.
    ************0 Armor remaining.
    ****Medium Laser at Shadow Hawk SHD-2K Aesir (Crave); needs 5, rolls 6 : hits (using Left Side table) LT
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 5 damage to LT.
    ********5 damage transfers to CT.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 5 damage to CT.
    ****Medium Laser at Shadow Hawk SHD-2K Aesir (Crave); needs 5, rolls 4 : misses.
    ****Large Laser at Shadow Hawk SHD-2K Aesir (Crave); needs 5, rolls 11 : - Direct Blow - hits (using Left Side table) CT
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 10 damage to CT.
    ****Medium Laser at Shadow Hawk SHD-2K Aesir (Crave); needs 5, rolls 9 : - Direct Blow - hits (using Left Side table) RT
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 6 damage to RT.
    ********6 damage transfers to CT.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 6 damage to CT.
    Weapons fire for Grand Dragon DRG-2G (Axevid)
    ****Medium Laser at Hunchback HBK-4P Helios (HG); needs 7, rolls 7 : - Glancing Blow - hits LL
    ********
    Hunchback HBK-4P Helios (HG) takes hit at HD, but it is rerolled with edge.
    ********
    Hunchback HBK-4P Helios (HG) has 0 edge remaining.
    ********Hunchback HBK-4P Helios (HG) takes 3 damage to LL.
    ************18 Armor remaining.
    ****Medium Laser at Hunchback HBK-4P Helios (HG); needs 7, rolls 6 : misses.
    ****ER PPC at Hunchback HBK-4P Helios (HG); needs 7, rolls 6 : misses.
    ****Medium Laser at Hunchback HBK-4P Helios (HG); needs 7, rolls 4 : misses.
    Weapons fire for Hunchback HBK-4P Helios (HG)
    ****Medium Laser at Grand Dragon DRG-2G (Axevid); needs 8, rolls 9 : hits (using Below table) LL
    ********Grand Dragon DRG-2G (Axevid) takes 6 damage to LL.
    1 Internal Structure remaining
    ************Critical hit on LL. Roll is (8+1) = 9; 1 location.
    ************CRITICAL HIT on Hip.
    ****Medium Laser at Grand Dragon DRG-2G (Axevid); needs 8, rolls 6 : misses.
    ****Medium Laser at Grand Dragon DRG-2G (Axevid); needs 8, rolls 7 : misses.
    ****Medium Laser at Grand Dragon DRG-2G (Axevid); needs 8, rolls 9 : hits (using Below table) LL
    ********Grand Dragon DRG-2G (Axevid) takes 6 damage to LL.
    SECTION DESTROYED,

    ********5 damage transfers to LT.
    ************Critical hit on LL. Roll is (5+1) = 6; no effect.
    ********Grand Dragon DRG-2G (Axevid) takes 5 damage to LT.
    ************3 Armor remaining.
    ****Medium Laser at Grand Dragon DRG-2G (Axevid); needs 8, rolls 8 : - Glancing Blow - hits (using Below table) RT
    ********Grand Dragon DRG-2G (Axevid) takes 3 damage to RT.
    ************7 Armor remaining.
    ****Medium Laser at Grand Dragon DRG-2G (Axevid); needs 8, rolls 8 : - Glancing Blow - hits (using Below table) LL
    ********Grand Dragon DRG-2G (Axevid) takes 3 damage to LL.
    ********3 damage transfers to LT.
    ********Grand Dragon DRG-2G (Axevid) takes 3 damage to LT.
    ************0 Armor remaining.
    ****Flamer at Grand Dragon DRG-2G (Axevid); needs 8, rolls 9 : hits (using Below table) RL
    ********Grand Dragon DRG-2G (Axevid) takes 2 damage to RL.
    ************3 Armor remaining.
    Weapons fire for Hatamoto-Chi HTM-27T Tsukiyomi (Val)
    ****ER PPC at Rifleman RFL-4D Hawk (RavenWater); needs 4, rolls 4 : - Glancing Blow - hits (using Rear table) CTR
    ********Rifleman RFL-4D Hawk (RavenWater) takes 5 damage to CTR.
    1 Internal Structure remaining
    ************Critical hit on CT. Roll is (9-2) = 7; no effect.
    ****Medium Laser at Rifleman RFL-4D Hawk (RavenWater); needs 4, rolls 8 : - Direct Blow - hits (using Rear table) LTR
    ********Rifleman RFL-4D Hawk (RavenWater) takes 4 damage to LTR.
    3 Internal Structure remaining
    ************Critical hit on LT. Roll is (4+1) = 5; no effect.
    ****Medium Laser at Rifleman RFL-4D Hawk (RavenWater); needs 4, rolls 10 : - Direct Blow - hits (using Rear table) RTR
    ********Rifleman RFL-4D Hawk (RavenWater) takes 5 damage to RTR.
    ************0 Armor remaining.
    ****Medium Laser at Rifleman RFL-4D Hawk (RavenWater); needs 4, rolls 7 : - Direct Blow - hits (using Rear table) LTR
    ********Rifleman RFL-4D Hawk (RavenWater) takes 4 damage to LTR.
    SECTION DESTROYED,
    LIMB BLOWN OFF Left Arm blown off.
    ********1 damage transfers to CTR.
    ************Critical hit on LT. Roll is (2+1) = 3; no effect.
    ********Rifleman RFL-4D Hawk (RavenWater) takes 1 damage to CTR.
    SECTION DESTROYED,
    ********Rifleman RFL-4D Hawk (RavenWater) has taken 4 engine hits this phase.
    ********Checking for engine explosion on 10, roll is 7.
    ********Engine safety systems remain in place.
    *** Rifleman RFL-4D Hawk (RavenWater) DESTROYED by damage! ***
    ********>Rifleman RFL-4D Hawk (RavenWater) suffers catastrophic damage, but the autoeject system was engaged.

    ****
    Rifleman RFL-4D Hawk (RavenWater) must make a piloting skill check (landing in clear terrain).
    ****Needs 3 [4 (ejecting) + 1 (automatic ejection) - 2 (landing in clear terrain)], rolls 11 : succeeds.
    ********************The pilot ejects safely!
    ************Critical hit on CT. Roll is (4+1) = 5; no effect.
    ****Medium Laser at Rifleman RFL-4D Hawk (RavenWater); needs 4, rolls 10 : - Direct Blow - hits (using Rear table) RA
    ********Rifleman RFL-4D Hawk (RavenWater) takes 5 damage to RA.
    ************Armor destroyed, 6 Internal Structure remaining
    ************Critical hit on RA. Roll is (7+2) = 9; 1 location.
    ************CRITICAL HIT on +Large Laser.
    ****SRM 6 at Rifleman RFL-4D Hawk (RavenWater); needs 4, rolls 7 : - Direct Blow - 5 inferno missile(s) hit (using Rear table) (w/ +2 bonus).
    ********Target gains 10 more heat during heat phase.
    ****Medium Laser at Rifleman RFL-4D Hawk (RavenWater); needs 4, rolls 8 : - Direct Blow - hits (using Rear table) RA
    ********Rifleman RFL-4D Hawk (RavenWater) takes 4 damage to RA.
    2 Internal Structure remaining
    ************Critical hit on RA. Roll is (4+1) = 5; no effect.
    Roll #2518 - range: [1,6], result: 1
    Roll #2519 - range: [1,6], result: 10, rolls: 6, 4
    Roll #2520 - range: [1,6], result: 7, rolls: 6, 1
    Roll #2521 - range: [1,6], result: 7, rolls: 4, 3
    Roll #2522 - range: [1,6], result: 9, rolls: 4, 5
    Grand Dragon DRG-2G (Axevid) must make 3 piloting skill roll(s) (hip actuator hit; leg destroyed; 20+ damage).
    The base target is 6 [4 (Base piloting skill) + 1 (Left Leg Upper Leg Actuator destroyed) + 1 (fatigue)].
    ****Roll #1, (leg destroyed); automatically fails.
    ****Grand Dragon DRG-2G (Axevid) falls on its right side, suffering 6 damage.
    ********Grand Dragon DRG-2G (Axevid) takes 5 damage to LA.
    ************13 Armor remaining.
    ********Grand Dragon DRG-2G (Axevid) takes 1 damage to RT.
    ************6 Armor remaining.
    Pilot of Grand Dragon DRG-2G (Axevid) "Löjtnant Asleikr Kirves" must roll 14 to avoid damage; rolls 7 : fails.
    ********Pilot of Grand Dragon DRG-2G (Axevid) "Löjtnant Asleikr Kirves" takes 1 damage.********
    Pilot of Grand Dragon DRG-2G (Axevid) "Löjtnant Asleikr Kirves" needs a 3 to stay conscious. Rolls 9 : successful!
    Physical Attack Phase
    -------------------
    Searchlight declared but not possible.
    Roll #2523 - range: [1,6], result: 6, rolls: 2, 4
    Physical attacks for Hunchback HBK-4P Helios (HG)
    ****Kick (Left leg) at Grand Dragon DRG-2G (Axevid); needs 2, rolls 6 : - Direct Blow - Roll #2524 - range: [1,6], result: 8, rolls: 6, 2
    hits LT
    Roll #2525 - range: [1,6], result: 5, rolls: 3, 2
    ********Grand Dragon DRG-2G (Axevid) takes 11 damage to LT.
    3 Internal Structure remaining
    ************Critical hit on LT. Roll is (5+3) = 8; no effect.
    Heat Phase
    -------------------
    Grand Dragon DRG-2G (Axevid) gains 26 heat, sinks 26 heat and is now at 1 heat.
    Hatamoto-Chi HTM-27T Tsukiyomi (Val) gains 26 heat, sinks 30 heat and is now at 0 heat.
    Shadow Hawk SHD-2K Duvhok (MagnusEffect) gains 2 heat, sinks 18 heat and is now at 0 heat.
    Blackjack BJ-1 Deadman's Hand (Kith Kinda.2) gains 24 heat, sinks 17 heat and is now at 7 heat.
    Hunchback HBK-4P Helios (HG) gains 22 heat, sinks 22 heat and is now at 0 heat.
    Control Rolls
    -------------------
    End Phase
     
    Last edited: Jul 13, 2013
  9. Kith Kinda

    Kith Kinda New Guy Thrall

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    But we wouldn't have seen two DFA's.. lol...

    I do agree, things probably would have been different had you not lost power.